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Dropshelf 1 3 3 – Makes Dragging And Dropping Easier

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In computer graphical user interfaces, drag and drop is a pointing device gesture in which the user selects a virtual object by 'grabbing' it and dragging it to a different location or onto another virtual object. In general, it can be used to invoke many kinds of actions, or create various types of associations between two abstract objects. As a feature, drag-and-drop support is not found.

Drag and drop is an intuitive way to transfer data within an application or between applications on the Windows desktop. Drag and drop lets the user transfer data between applications or within an application using a standard gesture (press-hold-and-pan with the finger or press-and-pan with a mouse or a stylus). The first editing technique you need to learn in Excel 2013 is drag and drop. Drag and drop is primarily a technique for moving cell entries around a worksheet, you can adapt it to copy a cell selection, as well. Outlook - Can't drag and drop email into folders after update last week. After updates were made the week of September 19 (or around that time) I'm unable to drag and drop emails into folders. I'm aware that this is an issue for other people who had that same update.

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One of machine learning's promises is to help humans do things faster and more efficiently. Ironically, one of the roadblocks that keeps businesses and independent developers from capitalizing on ML's capabilities is that it can be time-consuming and difficult to build, train, and deploy models. PerceptiLabs, a two-person Swedish startup, developed a visual drag-and-drop interface to streamline and simplify the entire process.

It's designed specifically to offload some of the labor a data scientist or developer would usually have to perform, thereby accelerating the process of development. But it also has pragmatic implications for any business or organization struggling with developing ML tools, because in addition to giving a dev team a speed boost, it allows non-technical people to better understand the process and collaborate.

PerceptiLabs CEO and cofounder Martin Isaksson told VentureBeat that the tool '…Makes it easier to debug [ML models] to understand what's happening, since we have visualizations for basically everything.'

Getting from there to here

PerceptiLabs started out as essentially a one-off job that Spotify asked Isaksson and his partner, Robert Lundberg, to perform. They taught the company's 25 in-house data scientists how to apply ML to all the data they were sitting on, and they helped the team create two models and push them into production. After that, they went to work on building their platform full time.

They created what was essentially a beta version, which elicited initial interest from major companies like Amazon, Microsoft, Nvidia, and Google, but it lacked a strong user interface. So Isaksson and Lundberg collected some pre-seed money in part to create the visual user interface and improve the user experience. Over the course of a year, alpha and beta testing has helped to refine both.

Now PerceptiLabs has been through the Nvidia Inception program, scored a spot as a Google Coral partner, and has $2 million in seed money from Luminar Ventures and Brightly Ventures.

Solving problems

In addition to providing developers a speedier means of ML modeling, Isaksson spelled out how PerceptiLabs' platform solves other problems for businesses that are trying to use the technology.

One of them is the age-old compatibility problem. 'There's so many different [machine learning] frameworks today; even if you use TensorFlow, there's different versions,' he said. When all of a company's engineers build their models and push them into production, they need to all be on the same version or there will be issues. If everyone in a company uses PerceptiLabs' platform, Isaksson said, they would avoid that problem.

Isaksson gave VentureBeat a demonstration of how the platform works, showing that it's clean and simple enough for a non-developer to use. But he was quick to emphasize that this is a development tool for professionals, not just something for novices to tinker with. 'Anyone can build the model, but to really understand what has been done, [and] utilize all the features that make PerceptiLabs unique — for that you need to be a data scientist and data engineer, a dev who already knows how to program a model,' he wrote in an earlier email conversation.

Xbox controller driver for windows 10. But, he said, some of the direct feedback that PerceptiLabs has received from beta testers is that it's simple enough visually that product managers feel like they can grasp the complex models that the data scientists are creating. That's a form of transparency, and it can engender a certain peace of mind for managers who otherwise may feel like the development work is a black box.

Overall, Isaksson, noted, PerceptiLabs hopes that this platform lowers the barrier of entry for more people and companies to get involved in machine learning, which would have the dual effect of potentially pulling more people into the field to fill the currently empty empty data science jobs and also giving those people a means of doing their work more efficiently.

There are two versions of PerceptiLabs. The free version is available for anyone to download, with a getting started guide. It has all the visual elements and can run models locally — Isaksson performed the live PerceptiLabs demo for VentureBeat on a laptop while running a simultaneous video chat — but the enterprise version can run on a company's own hardware or in the cloud.

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Welcome to our Tips & Tricks section! We have collated an extensive list of shortcuts, commands and best practices to help make your experience using Fantasy Grounds even better!

Tips & Tricks

  • Drag the 'End Turn / Next Actor' button from the Combat Tracker to a 'Hotkey'

This allows Players/GM to progress the combat tracker without having it open. Really helpful for those people who have limited screen space.

  • Dragging Damage/Healing/Attack Rolls/Spell Saves from chat to a token or the combat tracker.

Nice to have if you or a player forget to target something before rolling. This will apply damage/healing, show if you hit or not and force a save against the target.

  • [CTRL] + Drag and Drop Damage or Healing from chat to a token or player/npc on combat tracker.

This will reverse whatever was done originally. Example: Player is targeting wrong monster and rolls damage. You can hold [CTRL] while dragging the roll from chat back to that monster and it will heal back the damage done.{Does the reverse if it was a heal} Saves you from doing math and removing wounds etc.

  • Holding [SHIFT] while clicking or dragging damage will make the damage roll as a critical hit.

Helpful if you or a player forget to target something before the roll. Faster than opening the 'Modifiers' (+/-) button and choosing critical. You can also hold [SHIFT] when clicking or dragging an attack roll to show that it is an attack of opportunity in certain rulesets. There can be effects that apply if the attack is Opportunity.

  • Dragging /lighting COLOR-HEX-CODE (/lighting 008080) to a hotbar and then renaming it.

Drop Shelf 1 3 3 – Makes Dragging And Dropping Easier People

If you are a GM that likes to use custom background colors for caves, dusk/dawn, if a player dies etc. You can type /lighting ff0000 for example and then drag that from chat before you press enter and place it in a hotkey. Then right click on hotkey and rename it 'Player Death' so you can change the mood dramatically & quickly. (Great Resource for Color Hex Codes is: http://www.color-hex.com/color-palettes/popular.php

Drop Shelf 1 3 3 – Makes Dragging And Dropping Easier Something

  • Dragging Images Directly into FG Folder while game is running.

Instead of navigating to a directory and copy/paste images for your campaigns you can just drag the image directly into whatever Image group you have open in FG. Great for adding a map/image during a game or just quickly getting things prepared.

  • Right clicking while dragging dice to add more.

Great for casters or anyone who wants to add dice without editing their spells. Example: Your wizard casts Chromatic Orb at 3rd Level. While they are dragging the damage to the creature they can right click twice to add the two extra damage dice they receive for casting at a higher level. This feature has tons of uses.

  • Editing Weapon Meta on the Action Tab.

At the top of the Action Tab where it says 'WEAPONS' you can click the magnifying glass and increase the critical range for melee/ranged and add extra dice as well. Examples: (Brutal Critical)(Improved Critical)

  • Holding [SHIFT] while dragging multiples of the same item. 'Grabbing the whole stack'

If you or a player is moving a stack of items like 5 Rations from the party sheet to their inventory or vice-versa they can hold [SHIFT] and drag all 5 at once. Much faster than dragging five times.

  • Clicking both mouse buttons to create a quick arrow/pointer.

Great for players and GMs who want to quickly point to something on a map or image. Simply click both mouse buttons and drag to the area you want to address. You can also:

[SHIFT]+both mouse buttons = draw a Square
[CTRL]+both mouse buttons = draw a Circle
[ALT]+both mouse buttons = draw a Cone

Clicking both mouse buttons over one of these images will delete it. Note: You can have only one image drawn this way at a time.

  • Vote / Ready Check in Chat Window.

You can use the /vote feature to check if everyone is ready to play at the beginning of a session or after a break. Or you can give an anonymous vote to your group for a binary choice. Examples: /vote Ready? or /vote Check mark to continue playing or X to stop for the night. When clicking on the circles that show up in chat one click makes a check two makes an x. This allows your group to make a decision without feeling pressured because it is anonymous.(You can even cover questions with 3 answers by giving third choice to leave the circle blank)

  • Using the middle mouse button to move around the map.

You can navigate large maps and images with the middle mouse button instead of using the navigate button on the bottom right of a map/image.

Shelf
  • Middle mouse to accept movement of tokens when they are locked.

As a DM/GM you can just click the middle mouse button over a token instead of right clicking and choosing accept move. Great time saver!

  • Middle mouse button on 'hidden' rolls / text in the GM's chat window shares the hidden roll with players.

Instead of dragging rolls and other hidden text out of chat and dropping it back in just click the 'Middle Mouse Button'.

  • While in mask mode holding [SHIFT] while drawing to unmask.

This allows a GM to unmask things more natrually. Instead of cropping out a square you can hold SHIFT and draw curves, circles or any shape you want to reveal.
Holding [CTRL] will re-mask using the rectangle.
Holding [CTRL]+[SHIFT] will re-mask using the freehand tool.

  • Dragging GREEN helmet on the Combat Tracker to an image/map places tokens of all Friendly units in Combat tracker on the image.

Very useful for adding tokens for all the PCs to a map. Same with Yellow and Red, though usually those are already set up in an Encounter.

  • Use the Modifier box in the lower-left to add or subtract large values to things like Gold pieces on a character sheet.

That way the math is done automatically. If you sell an item for 3482 gp, type that number into the Modifier box and drag it to your gold pieces field on your character sheet to add it. To subtract, either type a negative value into the modifier field, or hit [CTRL] when dropping a positive value on to the gold pieces field to remove the coins. The modifier box can also be used with damage/healing roles in the chatbox. By entering a number into the modifier box and then dragging the damage healing to a token or Combt Tracker you can increase/decrease any value. The modifier box can also be used to drag healing/Temp HP/Wounds ad-hoc to the Combat Tracker. You place the positive or negative value and pull the number from the modifier box to the desired location on the combat tracker that you wish to effect.

Drop Shelf 1 3 3 – Makes Dragging And Dropping Easier To Be

  • Right clicking on the chat window and selecting unlock position will let you resize chat window & move it to another location on the desktop.

With desktop real estate being at a premium useful to shrink the chat window to the smallest possible as you can always scroll back to earlier entries as needed. You can do the same thing (unlock) the dice tower and reposition it as well. You can move the dice too if you don't like their position.

  • Using the preparation button at the bottom of the actions tab for more than just spells.

Dragon age origins dead trenches. You can create entries like healing potions and racial abilities that either have a finite amount of uses or so many uses per day/rest. By switching to preparation mode you can set the number of uses and when/if those uses come back/reset. This is helpful for keeping track of lots of things from rations to a Paladin's lay on hands.

Drop Shelf 1 3 3 – Makes Dragging And Dropping Easier Every

This document was created with the help of many users on the forums. As new procedures are posted this document will be updated.





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